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Student Experience

Console
Overview

Curriculum
Work

Mathematics
Fluency

Gamified
Learning

Engagement

Gamified Learning

Live Mathletics helps your child practice building the ability to perform mathematical problems accurately and quickly.

What is gamification?

Gamification is the use of game elements in non-game contexts for motivation and engagement. These include:

  • Points and scoring systems
  • Reward systems
  • Levels of progress
  • Fantasy worlds aimed at user engagement.

Mathletics is designed by educators who understand good gamification pedagogy. All of Mathletics activities and adventures are made so students meet learning goals, are captivated by their development, experience rich rewards, and have fun along the way.

  • Login
  • Click on Play
  • Select Meritopia, Live Mathletics, Rainforest maths, play paws, or multiverse

What is gamification?

Gamification is the use of game elements in non-game contexts for motivation and engagement. These include:

  • Points and scoring systems
  • Reward systems
  • Levels of progress
  • Fantasy worlds aimed at user engagement.

Mathletics is designed by educators who understand good gamification pedagogy. All of Mathletics activities and adventures are made so students meet learning goals, are captivated by their development, experience rich rewards, and have fun along the way.

  • Login
  • Click on Play
  • Select Meritopia, Live Mathletics, Rainforest maths, play paws, or multiverse